‘Perfect Dark’. N64 Game Re(tro)view.

January 19th, 2012 posted by admin

Most gamers would quickly agree that it’s crucial to have a good first person shooter in your collection. But that doesn’t have to mean the latest ‘Call of Duty’ title… Besides, if you are lagging behind in terms of the console you own (it’s affectionately known as ‘Retro Gaming’ now!), then COD will serve you as neither use nor ornament.

Fortunately the first person shooter has been around for a good long time and there are some fine examples to choose from on just about any games system you care to name. However, one of my personal favourites has to be, ‘Perfect Dark’ for the Nintendo 64.

For any fan of (the original) ‘Goldeneye’, ‘Perfect Dark'will fit just as comfortably as your well-worn slippers! Both games were created by the mighty Rare label and this is blatantly obvious right from the start. There are so many similarities between the two that we have insufficient space here to list them all (the bad guys even die exactly the same way in both games).

‘Perfect Dark'is an absolute joy to play - the controls are super-responsive, the story is nicely done and there are oodles of cool weapons to discover. Of course, the graphics don’t exactly cut it if you compare them to the games of today… but who cares; after all, overall gameplay is always the most important factor to consider. In my mind, ‘Perfect Dark'has only ever been bettered since 2000 by the ‘Timesplitters'series (which was also created by many of Rare’s top programmers).

Sure, today’s first person shooters may be ten times more realistic… but for me they just don’t seem to have quite the same level of fun. Besides, there’s a certain charm about a game with poor artificial intelligence… where the baddies may as well walk around with pop up banners saying, ‘Shoot me please’!

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